Matchmaking

Multiplayer Matchmaking Made Simple

Create a lobby, invite friends with a link, and start playing in seconds. Rocketic Arena's lobby system handles server allocation, player connections, and game setup — so you can focus on the match.

The Lobby System

Lobbies are the heart of multiplayer on Rocketic Arena. Every private match starts with a lobby — a virtual waiting room where players gather before the game begins. The host creates a lobby, configures match settings, and shares an invite link. Players join with a single click, and when everyone is ready, the host starts the match. The platform automatically provisions a dedicated game server and connects all players seamlessly.

1

Create a Lobby

Choose your game, set map rotation, player limits, and optional password protection. The lobby is created instantly and ready for players.

2

Invite Players

Share the invite link with friends — they can join with one click, even as guests without registration. No accounts required for invited players.

3

Configure Match

Set frag limits, time limits, bot difficulty, and map rotation. Customize every aspect of the match before it starts.

4

Start Playing

When ready, the host starts the game. A dedicated server is provisioned automatically, and all players are connected within seconds.

Quick Play: Public Servers

Don't want to set up a lobby? Jump into a public server instantly. Public game servers run 24/7 with open slots — just pick a server from the browser and click Join. No lobby creation, no waiting for players, no setup. You're in the game within seconds. Public servers feature rotating maps, bots to fill empty slots, and real-time player counts. Check the server browser to see which maps are running, how many players are active, and the current frag standings before you join.

Lobby Features

Password Protection

Lock your lobby with a password to keep matches private. Only players with the password can join — perfect for organized practice sessions and community events.

Invite Links

Every lobby generates a unique invite link. Share it in Discord, Telegram, or any messenger — friends join with one click, no copy-pasting server IPs.

Rejoin After Disconnect

Lost connection mid-game? No problem. The lobby remembers your session and you can rejoin the match in progress without losing your place.

Flexible Player Limits

Host matches from 2 to 16 players. Free accounts support up to 8 players per lobby, while VIP users can host matches with up to 16 participants.

Real-Time Chat

Chat with other players in the lobby while waiting for the match to start. Coordinate strategies, discuss rules, or just talk before the game begins.

Built on WebSockets

The entire lobby and matchmaking system is built on WebSocket connections for real-time communication. Player presence, chat messages, ready states, and game start signals are all transmitted instantly — no polling, no delays. When a match starts, the platform provisions a dedicated Docker container with the game server, establishes UDP connections for game traffic, and bridges browser clients through a WebSocket-to-UDP proxy. This architecture ensures low-latency gameplay directly in the browser without plugins or downloads.

Frequently Asked Questions

Ready to Play?

Create a lobby and invite your friends — or jump into a public server right now.

Create a Lobby